V-Ray 5 for 3ds Max launched
News | 22.06.2020
Chaos Group launched V-Ray 5 for 3ds Max, connecting award-winning renderer to more parts of the visualization process. Artists and designers can now composite renders, enhance materials and interactively relight images without leaving the program, extending V-Ray’s capabilities into new realms.
All-new features in V-Ray 5 for 3ds Max include:
Interactively explore different lighting scenarios without having to re-render an image
A faster path to final images, helping users post-process shots in the new VFB without outside applications.
Efficiently browse a library of over 500 render-ready materials including metals, glass, wood and more.
Save time creating common materials with presets for aluminum, chrome, glass and more.
New rendered material swatches show you exactly how your materials will look.
Add reflective coatings directly in the updated V-Ray Material, saving you both material creation and rendering time over using Blend material.
Create soft microfiber fabrics such as velvet, satin and silk with the new Sheen options in the updated V-Ray Material.
Add variety to your scene with the new VRayUVWRandomizer map and enhanced VRayMultiSubTex controls.
STOCHASTIC TEXTURE TILING
Automatically remove texture tiling artifacts with the new Stochastic tiling option on the VRayUVWRandomizer.
AND MUCH MORE
Find out how V-Ray 5 can make it faster and easier to create your best work.
Find out how V-Ray 5 for 3ds Max saves time and makes your renders look even better on webinar on June 23. Join Chaos Group presenters Vlado Koylazov, Lon Grohs and Peter Matanov for a tour of the new features followed by a live Q&A session.